

In the same context heavy tank AA is a singleplayer unit that replaces the TD. Generally speaking in multiplayer heavy tank TD is for divisions that hold the line once war escalates to 1941-42. I add the mediums because they don't change the armor stat too much and are much cheaper. My heavy tank divisions: 1 heavy, 3 medium, 6 mechanized. But like someone said one of them is enough usually. You won't crate a lot of them like in light or medium divisions because they are too expensive. The main draw is to improve the armor rating of your division. Not really worth it until then as a combat force. I want to use heavy tanks but the game is structured against their use.Īs well in the future man the guns dlc fuel will be a factor too, and guess which tank design consumes the most amount of fuel? When you get a supply of chromium and the production to make heavy tanks it usually is for me at least 1943 or 1945 and it simply makes more sense to keep production on T3 mediums and wait the 1 yr or so till you have the ultimate modern tank which obsoletes all the rest.

And they take a lot of supply which restricts their use to high infrastructure locals. But they take lots of production and chromium which is very specific to land masses. Heavy tanks are slow but have usually ~20 more armour than mediums which can make them unpenetrable depending on tech. Medium tanks are fast, and have the best armour for buck as well as decent hard attack. What is the use for heavy tanks in HOI4? Light tanks are fast, take less production, and have the best soft attack per buck.
